tess 0.4.0
Performance-first tile and path simulation substrate
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
 Ntess
 Ndiagnostics
 CAllocationCounters
 CBufferedWarningSink
 CDiagnosticsSnapshot
 CNullWarningSink
 CPathCounters
 CQueuedPhaseCounters
 CScopedAllocationCounters
 CScopedPathCounters
 CScopedQueuedPhaseCounters
 CScopedTimer
 CScopedTrace
 CTimingSnapshot
 CTraceBuffer
 CTraceCategoryStats
 CTraceRecord
 CWarning
 Ngpu
 CDispatchDesc
 CFieldMirrorDesc
 CGpuCapabilities
 CNoGpuBackend
 CReadbackDesc
 CUploadDesc
 Nmovement
 Cmovement_class_tagMarks types that implement the compile-time movement-class contract
 CFieldEvaluates the truthiness of field Tag at a resolved tile
 CNotZeroEvaluates whether integral field Tag is nonzero at a resolved tile
 CNotNegates one compile-time passability term
 CAllOfRequires every supplied passability term to evaluate true
 CAnyOfRequires at least one supplied passability term to evaluate true
 CUnitCostProduces unit entry cost for every tile
 CConstantCostProduces compile-time constant entry cost N for every tile
 CFieldCostReads and normalizes integral entry cost field CostTag
 CSelectCostSelects between two cost expressions using field SelTag
 CMovementClassCombines compile-time passability and entry-cost expressions
 CWalkableFieldAdapts a truthy passability field to unit-cost movement
 CWalkableCostFieldCombines a truthy field and positive cost field into weighted movement
 CAdjacentTransitionsSupplies no special transitions beyond ordinary face adjacency
 CAgentId
 CAlwaysResident
 CAutoExecRunStatsCounts planning, execution, dirty merging, draining, and phase dispatch
 CAutoExecTaskSchedule task that plans, executes, merges, and drains a queued-op frame
 CBackgroundBudgetBounds background work in deterministic item units per task invocation
 CBlockCtx
 CBlockDiagnostics
 CBlockScratch
 CBox3
 CCadenceConfigures when a task becomes due within the fixed-tick schedule
 CChunkCoord3
 CChunkDomain
 CChunkKey
 CChunkMeta
 CChunkPage
 CChunkPage< Shape, FieldSchema< Fields... > >
 CChunkVersionDependencies
 CChunkVersionDependency
 CChunkView
 CCoord2
 CCoord3
 CDeltaCollector
 CDeltaCollectorOptionsConfigures sparse-tile emission and entity-move coalescing
 CDeltaCollectorStatsHolds lifetime counters for a delta collector
 CDeltaFrameViews collector-owned invalidation records for one published frame
 CDeltaFrameHeaderCarries frame-chain continuity, tick coverage, and resync requirements
 CDirtyObservation
 CDistanceFieldProduct
 CDistanceFieldResultReports distance-field construction status and search work
 CDistanceFieldScratch
 CDomainDesc
 CEntityDeltaDescribes one entity transition, possibly coalesced within the frame
 CEntityHandle
 CEnttAgentEntry
 CEnttHandleAdapter
 CEnttPathAgentContext
 CEnttPathAgentSink
 CEnttPathAgentSource
 CEnttTilePositionAdapter
 CExecutionPhase
 CExecutionPhasePlan
 CExecutionPlan
 CExecutionReport
 CExecutorPhaseRange
 CExtent3
 CField
 CFieldAccessDesc
 CFieldProductCache
 CFieldProductCacheStatsSummarizes field-product cache residency and lookup outcomes
 CFieldSchema
 CFixedStepAccumulator
 CFixedStepFrameReports the fixed-tick grant and interpolation state for one frame
 CFrameOps
 CGoalSetOwns an ordered set of goals used to build a reusable distance product
 CLocalBoundaryExitPassable boundary tile that points into an adjacent chunk
 CLocalChunkTopologyConnected-region labels and boundary exits for one world chunk
 CLocalCoord3
 CLocalRegionSummary and bounds of one connected local region
 CLocalRegionIdOne-based identifier of a connected region within a chunk
 CLocalTileId
 CLocalTopologyResultCounts and status returned by local or whole-graph topology builds
 CLocalTopologyScratchReusable flood-fill storage for local topology construction
 CMovementFailureCountsAggregates rejected movement attempts by retry-relevant category
 CMovementIntentDescribes an adjacent move and any versions it expects to remain current
 CMovementResultReports the movement status together with the requested endpoints
 CMovementVersionCheckHolds optional optimistic-concurrency versions for both movement endpoints
 CNearestTargetResultReports the closest reachable goal and a scratch-owned path to it
 COffBoard
 COpCompletionCompletion metadata spanning planning and execution failure domains
 COperationAccess
 COperationReport
 COpHandle
 COpId
 COwnedChunkDomain
 CPathAgentBatch
 CPathAgentCollectInfo
 CPathAgentFrameStatsSummarizes path submission, results, movement, and failure outcomes
 CPathAgentRoutesOwns index-paired route copies retained across scoped processing passes
 CPathAgentStateStores one agent's goal, route cursor, and retry lifecycle state
 CPathAgentTickOptionsConfigures per-tick movement, caching, and blocked-agent retry limits
 CPathAgentTickStateOwns the shared clock, world-dirty flag, and retained routes across ticks
 CPathAgentTickStatsSummarizes path planning and movement performed during one tick
 CPathGoal
 CPathOverlayDeltaReferences one agent's copied route within a frame's overlay-node storage
 CPathRequestSpecifies inclusive start and goal coordinates for a path query
 CPathRequestRuntime
 CPathResult
 CPathRuntimeCachePolicy
 CPathRuntimeStats
 CPathScratch
 COpenNode
 CPathState
 CPathTicket
 CPathView
 CPlannedDirtyAccumulator
 CPlannedDirtyCollectResult
 CPlannedDirtyMergeResult
 CPlannedDirtyPartitions
 CPlannedDirtyRecord
 CPlannedExecutionResult
 CPlannedOperation
 CPlannedOperationCreateResult
 CPlannedPhaseExecutionScratch
 CPortalSegmentCacheStatsSnapshot of weighted portal-segment cache occupancy and lifecycle counts
 CQueuedOperation
 CReachabilityResultReachability verdict plus the number of graph regions visited
 CRegionGraphScratchReusable frontier and visitation storage for graph reachability queries
 CRegionGraphTRegion graph storage specialized by dense or sparse residency policy
 CRegionPortalDirected connection between regions, including its endpoint tiles
 CRegionRefStable reference to a local region within a specific chunk
 CRenderTileDeltaIdentifies one dirty tile for a renderer to reread from the world
 CRenderVersionIdentifies a point in the collector's monotonic published-frame chain
 CResidencyConfig
 CResidencyHandle
 CResolvedTile
 CResultChannelDense per-operation completion and payload channel
 CRouteCacheScratchBounded scratch cache for exact and same-goal suffix unit routes
 CRouteCacheStatsSnapshot of unit-route cache occupancy, hits, misses, and invalidations
 CSchedule
 CScheduleFrameSummarySummarizes all fixed ticks consumed during one rendered frame
 CScheduleTaskContextSupplies a task with the current tick, trigger bits, and work allowance
 CScheduleTaskDescDescribes a task's static label, phase, and cadence
 CScheduleTaskResultReturns produced dirty bits and bounded background progress to the schedule
 CScheduleTaskStatsHolds cumulative execution counters for one task
 CScheduleTickStatsSummarizes task dispatch and dirty propagation for one fixed tick
 CScopedThreadPhaseExecutor
 CSegmentHitResult metadata for one movement-class-bound segment-cache lookup
 CSerialPhaseExecutor
 CShape
 CShapeTraits
 CSimClockStores the authoritative monotonically increasing fixed-tick count
 CSimSchedulerOptionsConfigures dirty propagation, path-agent work, and render-delta clearing
 CSimSchedulerStateOwns simulation subsystem state retained across scheduler ticks
 CSimSchedulerStatsSummarizes queued operations, path agents, and render deltas for one tick
 CSimTimeControlSupplies the time-control state consumed for one rendered frame
 CSparseResident
 CStairTransitionsEmits bidirectional stair transitions encoded by an integral world field
 CTileChunkDeltaDescribes a chunk-level tile invalidation and any detailed tile slice
 CTileDeltaIdentifies one invalidated tile within a detailed chunk record
 CTileKey
 CTileOccupancyIndex
 CTilePosition
 Cversion
 CWeightedPathBatchScratch
 CWeightedPathBatchStats
 CWeightedPortalRouteProduct
 CWeightedPortalSegmentCacheBounded, movement-class-safe cache of verified weighted path segments
 CClassView
 CWeightedRouteProduct
 CWorkerPoolPhaseExecutor
 CWorld
 CWorld< Shape, Schema, AlwaysResident >
 CWorld< Shape, Schema, SparseResident >
 CResidentChunkRef