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tess 1.0.0
Performance-first tile and path simulation substrate
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#include <tess/gpu/webgpu_backend.h>
Application-created algorithm resources registered under one product key.
Registration retains the pipeline, bind group, and optional readback source. The application may release its references immediately afterward. Shader, layout, and binding construction stay with the algorithm provider. A readback source must have WGPUBufferUsage_CopySrc. Without one, the readback size, offset, callback, and userdata must all remain zero/null. Readback callback userdata must remain valid until that callback runs.