tess 0.4.0
Performance-first tile and path simulation substrate
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tess::AgentId Struct Reference

#include <tess/ecs/adapter.h>

Public Attributes

std::uint64_t value = 0

Detailed Description

Monotonic, non-recycled spawn identifier used for deterministic ordering.

Persist the producing counter with the world to preserve replay order across save and load.


The documentation for this struct was generated from the following file: